Post by moon125 on Nov 7, 2024 1:56:39 GMT -5
An interesting flash game. Similar to Phun and Line Rider at the same time. From Phun here is taken the simulation of "physical laws", and from Line Rider - cartoonishness. True, in Phun the animation is also quite cartoonish...
Be that as it may, the game turned out to be not bad. You could even say - excellent! And the sequel did not disappoint. It turned out to be a worthy sequel. Allows (like the first game) to kill time well...
But okay, I won't intrigue the reader any longer. Let's get straight to the point... That is, to the game . This game is called Magic Pen . The name shopify website design is translated from English as "Magic Pen", which in principle can mean anything, but in our case it means exactly what it should - a writing device with some magical properties. With the help of this device, the player can introduce new objects into the game world, and using them, move towards the goal.
And the goal is simple. You need to clear the flags located at different points level after level. You need to do this with the help of a red ball or (on some levels) a square. Sounds boring? Well, wait - I haven't told you the most important thing. All interactions between the objects we've drawn and the ball are based on "knowledge of physical laws."
This is where (as you may have guessed) the problem lies. Despite the fact that living in this Universe has taught us some of its laws, we have learned to use them poorly. Every now and then something falls, slides, rolls, flies off... And for some reason it falls in the wrong place, slides at the wrong speed, rolls the wrong way, flies off... well, you get the idea . Therefore, it turns out that leading our ball (or square) to the target is not so easy.
For those who do not speak English, some brief explanations might be helpful:
— To restart a level, press the space bar.
— All objects (triangles, rectangles, and other "angles") are drawn in the game with the mouse, while holding down the left mouse button.
— Pressing and holding the left mouse button results in a circle appearing. The longer you hold the button, the larger the circle becomes.
— To erase an object, use the eraser. To make it appear, press the "A" key (English keyboard layout).
— To firmly fasten two drawn objects together, use a cross. It can be drawn after pressing the "S" key.
— To fasten two objects with a movable link, use a special circle. It can be drawn after pressing the "D" key.
In addition, the second part of the game has another additional useful feature - a slight "blow" of the ball in the desired direction. This function is called by pressing the "W" key.
There you go... I think I've told you everything. All that's left is to show you . What if something gets stuck somewhere... And here's the video. One - and you've peeked! Two - and you've peeked again! Three... and that's enough! You shouldn't get carried away with peeking. The buzz won't be the same .
Be that as it may, the game turned out to be not bad. You could even say - excellent! And the sequel did not disappoint. It turned out to be a worthy sequel. Allows (like the first game) to kill time well...
But okay, I won't intrigue the reader any longer. Let's get straight to the point... That is, to the game . This game is called Magic Pen . The name shopify website design is translated from English as "Magic Pen", which in principle can mean anything, but in our case it means exactly what it should - a writing device with some magical properties. With the help of this device, the player can introduce new objects into the game world, and using them, move towards the goal.
And the goal is simple. You need to clear the flags located at different points level after level. You need to do this with the help of a red ball or (on some levels) a square. Sounds boring? Well, wait - I haven't told you the most important thing. All interactions between the objects we've drawn and the ball are based on "knowledge of physical laws."
This is where (as you may have guessed) the problem lies. Despite the fact that living in this Universe has taught us some of its laws, we have learned to use them poorly. Every now and then something falls, slides, rolls, flies off... And for some reason it falls in the wrong place, slides at the wrong speed, rolls the wrong way, flies off... well, you get the idea . Therefore, it turns out that leading our ball (or square) to the target is not so easy.
For those who do not speak English, some brief explanations might be helpful:
— To restart a level, press the space bar.
— All objects (triangles, rectangles, and other "angles") are drawn in the game with the mouse, while holding down the left mouse button.
— Pressing and holding the left mouse button results in a circle appearing. The longer you hold the button, the larger the circle becomes.
— To erase an object, use the eraser. To make it appear, press the "A" key (English keyboard layout).
— To firmly fasten two drawn objects together, use a cross. It can be drawn after pressing the "S" key.
— To fasten two objects with a movable link, use a special circle. It can be drawn after pressing the "D" key.
In addition, the second part of the game has another additional useful feature - a slight "blow" of the ball in the desired direction. This function is called by pressing the "W" key.
There you go... I think I've told you everything. All that's left is to show you . What if something gets stuck somewhere... And here's the video. One - and you've peeked! Two - and you've peeked again! Three... and that's enough! You shouldn't get carried away with peeking. The buzz won't be the same .